For example – Emily Kaldwin can combine Domino to link two enemies together with a doppelganger, thus linking said enemies to the latter and killing the doppelganger to kill them. Another example, as explained by lead designer Dinga Bakaba: “Someone at Arkane came to me a while back with a question: ‘Should spring razormines be triggered by your doppelganger?’.
“Usually I don’t answer those questions except to say ’why do you ask?’ And he said ‘I summoned my doppelganger and I tried to place a mine nearby because I wanted to do a trap, but I actually put the mine on the doppelganger.’ So when the enemy arrives they run after her and – bam! When they catch up, they explode in gibs. If it’s occurred to the player and if it’s fun, we tend to embrace it.”
Dishonored 2 will be showcased at Bethesda’s E3 showcase on June 12th and releases on November 11 for PC, PS4 and Xbox One.
Source: Rheena.com

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