Microsoft’s Xbox Anywhere initiative, which would bring all their Xbox games going forward to the PC, was certainly a bold move- it was ambitious and staggering in its scope, and also something that had never been attempted in the console market before, owing to the premium that the console market places on exclusives.
In the original statement, viewable on Wayback Machine, Yusuf Mehdi, CVP of Microsoft’s Windows and Devices Group, explained: “Every new title published from Microsoft Studios will support Xbox Play Anywhere and will be easily accessible in the Windows Store.”
The revised statement, however, states: “Every new title published from Microsoft Studios that we showed onstage at E3 this year will support Xbox Play Anywhere and will be easily accessible in the Windows Store.”
What does this mean? This suggests that Microsoft may be having second thoughts about committing to put all their games on PC- that they may want to keep some games exclusive to Xbox One after all, to boost console sales. It may also just suggest that there will be no functional or effective change from what was previously announced, but that Microsoft want to leave themselves some wiggle room, just in case they change their mind later.
Source: Rheena.com