Thursday, June 08, 2017

Bald Bouncer

Call of Duty: WWII’s Divisions System Replaces Create-A-Class

With all the nonsense about characters, Supers and loadouts in previous Call of Duty titles, how does Call of Duty: WWII handle its Create-A-Class system? As it turns out, it doesn’t have one. Instead, it will be replaced by the Divisions system. Ubisoft Massive haters be still.


As per Sledgehammer Games boss Glen Schofield on PlayStation Blog, the Divisions system will see players choosing from five different World War 2 divisions. Each of these have different types of “combat training, division training, and weapons skills.”

The Divisions will define how you invest in your career. Though more information is yet to be provided on this, it could be that certain Divisions will be better at some tasks than others. Demolitions, for example, could be better with explosives and heavy weapons.

Schofield also discussed the new War Mode and noted that it was an asymmetric battle with a narrative. “Allied and Axis soldiers clash in team-driven assault-and-defend gameplay in the fight for strategic objectives. We partnered with Raven Software for development on War Mode.”

Call of Duty: WWII is due to release on November 3rd for Xbox One, PS4 and PC.

Source: Rheena.com

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