Call of Duty: Infinite Warfare’s Design and Narrative Directors, Taylor Kurosaki and Jacob Minkoff, got candid about gameplay details, core technology, and more, during a livestreamed Q&A session on Twitch. Here are some of the highlights of the livestream:
Infinite Warfare has been in development for three years, substantially longer than other Call of Duty titles, and this has allowed Infinity Ward to push the core technology further. While the core visuals are enhanced, Infinite Warfare sticks to Call of Duty’s trademark 60 FPS commitment, and brings with it a new highlight feature, “Seamlessness.” Remember the seamless land and space battles from Pandemic’s cancelled Battlefront III? Infinite Warfare’s Seamlessness feature appears to do just that: allow for seamless transitions between boots-on-the-ground combat and dogfights in space. What do you think about Call of Duty: Infinite Warfare? Let us know!
Source: Rheena.com