The new God of War game is one of the most promising upcoming games, right up there with Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild– so when we get a chance to learn more about it, we take it. And thankfully, we get plenty of those chances, thanks to director Cory Barlog’s propensity to be pretty open with the game’s development progress on Twitter.
What he can confirm is that blocking and parrying will both be part of the repertoire of moves available to the player. He also promised that the game would have many “incredible moments of epic scale that manifest in ways different from previous games,” which, again, is something that he has been promising for a while now. On the other hand, Barlog can’t yet confirm how long the game will be- and won’t be able to until development on the game is done.
Finally, if the development of God of War really interests you, then the good news is, Barlog intends for there to be some kind of The Making of God of War feature that will hopefully shed some more light on the development of this anticipated game. God of War will launch exclusively on PlayStation 4 systems next year.
Source: Rheena.com