Resident Evil 7 promises to deliver very different kinds of scares and thrills than what the series has been known for so far- it’s going to be more psychological, rather than the visceral jump scares that have defined the Resident Evil games until now. And in a new feature in Famitsu, picked up and translated by Play-Asia, the developers hammered this point home by defining four new kinds of ‘fear factors’, which will enhance the scares for the player.
And finally, never quite knowing what item may come in handy at what point, and having the fundamental impulse to want to hold on to everything. The game, then, sounds like it will be more about horror this time than gory combat- and I personally appreciate that shift in direction. Resident Evil 7 launches in January on Xbox One, PS4, and PC.
Source: Rheena.com